Model Swap Re6 For Skidrow

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  1. Model Swap Re6 For Skidrow Download
  2. Model Swap Re6 For Skidrow Games
Model Swap Re6 For Skidrow

Resident Evil 6 PC Mod - Model / Costume Swap. I download it but it's not working i swap char and restart game and after nothing happen can anyone help me please!! I cant get the v 5.0 trainer/model swap to work at all I have resident evil 1.6 and zilch happens when i open the trainer how do you get this blasted thing to freaking work?

  • Model Swap patch Fixes any crashes that might appear when model swapping. Its a vital patch to install if you plan on doing it. View Entire Discussion (1 Comments) r/residentevil. A community for fans of the Capcom series, Resident Evil, (aka Biohazard in Japan).
  • How to put on your USB & XBOX: 1) Open the file using modio/horizon. 2) Then open your save from where ever you placed it on your PC. 3) Copy both 'Profile ID' & 'Device ID' numbers from your save onto the modded one. 4) Lastly, rehash and resign on the modded one, and simply insert the file onto your USB.

Resident Evil 6 +49 Trainer v3.0

## Important ##
You are advised to backup your save data before using this trainer.

## Disclaimer ##

The trainer author, expressly disclaims any warranty, expressed or implied, and accepts no responsibility for the quality or reliability of the trainer offered. The author should accept no responsibility for any damages to you, your computer, or any other property, person, or corporation which results, directly or indirectly, from the downloading of, installation of, compilation of, and use of the trainer.

* To run this trainer, you should have .NET framework 4 installed. You may download this from http://www.microsoft.com/en-us/download/details.aspx?id=17851.

## How to use ##

Model Swap:
– You are recommended to install the model swap patch first in order to avoid crashes. To download the patch, go to http://www.4shared.com/archive/56xi6HNQ/Patch_v10_for_RE6_Model_Swap_T.html.
– You may use the “Force Showing…” options to make the game display the missing parts.
– If you find that the shading is unnatural, you may disable the shaders.

Model swap re6 for skidrow download

Inventory Modifier:
– Select the items that you want.
– Check “frozen” for modified items.
– Restart from the checkpoint (or start a new game).
– Note that you item data will be saved.

Unlock “Horizontal” Weapons:
– Only effective in-game. It will unlock all weapons in the horizonal slots for the current player.

Full Ammo:
– Only effective in-game. It will set the amount of ammo to the default maximum value for the current player.

Mutated Hand Fix:
– As its default amount is 0, checking this option will set its quantity to 1.

Camera Modifier:
– The camera will reset very often in-game, so you should always “freeze” the modified values.

Swap

Model Swap Re6 For Skidrow Download

## Known Issues ##

– If a gun is assigned in a vertical weapon slot, after equipping this gun, you cannot equip other weapons in the horizontal slots through the quick menu. To solve this, you need to use the main item menu.

– If characters are swapped in campaigns, events will usually not be triggered. So you can only swap the costumes in campaigns.

– If custumes are swapped, the cutscenes will not display the character textures properly.

## Version History ##

v3.0
– Updated the support for BH6.exe version 1.0.5.153.
– Added the “Melee” hack.
– Added the “Walk Through Wall” and “Teleport” hack.
– Added the “Never Stunned By Bullets” hack.
– Added the “Vehicle Never Damaged” hack.
– Added the “Infinite Missiles” hack.

Re6

v2.2
– Updated the support for BH6.exe version 1.0.4.151.
– Added the support for the character “Agent”.
– Add the “No Recoil” hack.

v2.1
– Updated the support for BH6.exe version 1.0.3.140.
– Added translation functions for drop-down box items.
– Added the “Vertical Weapon To Horizontal Weapon Switch Fix” button.

v2.0.2
– Fixed the “frozen” bug for the skill modifier.

v2.0.1
– Added support for different languages.

v2.0
– Added the model swap hack.
– Added the shader hack.
– Added the “rapid fire” hack.
– Added the skill modifier.
– For better customizations, the trainer is now classified by characters.

v1.2
– Fixed minor bugs.
– Added the camera trainer for the “aiming” camera.
– Added the option to freeze the camera values for all orientations.
– Added save / load functionality for the camera trainer.
– Added the “No Aiming Blur” hack.

v1.1
– Added the camera trainer.
– Added the invincibility hack.
– Now the “full ammo” hack is selective for different types of slots.

You are welcome to report any bugs and give suggestions.

2 Screenshots

About This File

With this tool (ARCtool) you can edit .arc files and change skins or swap models etc

Model Swap Re6 For Skidrow Games

Tutorial for Resident Evil 6

For example:

uEm5910Head.arc is the new head we want (BSAA helmet) and

uPl02HeadChrisAsia.arc, uPlTex0200_2, uPlTex0200_1 is the files for Chris Asia head with the model and textures we need to mod.

-1st step for the model file:

1) You need to extract with the arctool the .arc with the models and textures you want to swap (for ex uEm5910Head.arc).

2)Copy the .mod, the .mrl and the .txt (for ex uEm5910Head.txt) in a new folder for later.

3)Extract the player model (for ex uPl02HeadChrisAsia.arc) you want to mod and copy inside the texture folders (for ex from the uEm5910Head to the uPl02HeadChrisAsia) and also rename and replace the .mod (sometimes you need to replace also the .mrl here depends of the .arc you mod)

4)Open the .txt you have with the .mod and .mrl (for ex uEm5910Head.txt), select all and copy and paste it in the txt from the folder with the model swap (for ex uPl02HeadChrisAsia.txt)

5)Repack the uPl02HeadChrisAsia.arc

-2nd step for the texture file:

6)Extract the texture files that the uPl02HeadChrisAsia.arc use (for ex the uPl02HeadChrisAsia.arc use the uPlTex0200_1.arc for the first and third chapter and uPlTex0200_2.arc for the fourth and fifth chapter)

7)Put again the textures folders inside (for ex from the uEm5910Head to the uPlTex0200_2, uPlTex0200_1) and go to the original pl folder with textures (for ex datacharaplpl0200model) and rename and replace the .mrl (there is four .mrl inside, the first is the costume, second and third hands, fourth head/face)

8)fix again the .txt like the step 4 and repack.

9)Delete the folders and the .txt with the mods from the arctool and extract again all the .arc files (for ex the new uPl02HeadChrisAsia.arc, uPlTex0200_2.arc, uPlTex0200_1.arc) and repack them again so it can auto fix the .txt just in case and you're done.

-Problems:

There is a problem with some model swaps and they become invisible in some maps. For ex like in the above model swap the head work fine at the first levels but when you go in 4 and 5 the model is invisible. I don't know why this problem happen but if for ex you remove the new uPlTex0200_2 file and put the original uPlTex0200_2 (this is the Chris head texture folder for 4 and 5 levels) you will see the model as white with no textures but when you put again the correct new uPlTex0200_2 with the new textures for the new head it's again invisible.

Credits to Sectus/FluffyQuack for the tool and useful tips!!!

Here is the above example model swap for XBOX360,

You have the BSAA Soldier helmet for Chris in 1st and 3rd level but it's invisible in 4th and 5th chapter.

Few skins mods for RE6

1.Chris BSAA EUROPE Grey shirt (The shirt is grey now like the pants and the uniform of the other soldiers and not green.

2.Piers BSAA EUROPE Acu Camo (Acu Jacket and Pants - grey/light brown armor)

3.Chris BSAA EUROPE Acu Camo (Acu Jacket and Pants - grey/light green armor)

4.Chris Asia Tshirt (remove the blue colour and its light brown and brown vest)